Disabling an event will not affect the internal operation of the control. Disabling simply instructs the control not to call the event handler so that code the programmer entered is not fired.
For example, disabling the CLick will not stop the control from changing the Active Node when it is clicked. It will only cause the Click Event not to fire when the control is clicked.
Disabling an event will not affect the internal operation of the control. Disabling simply instructs the control not to call the event handler so that code the programmer entered is not fired.
For example, disabling the Click will not stop the control from changing the Active Node when it is clicked. It will only cause the Click Event not to fire when the control is clicked.
OnPropertyChanged will also be called.
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
This property is used to hold a collection of Appearance objects.
The EventManager provides a high degree of control over how the control invokes event procedures. You can use it to selectively enable and disable event procedures depending on the context of your application. You can also use the event manager to return information about the state of the control's events.
The event manager's methods are used to determine the enabled state of an event (
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
If set to true, buttons are displayed on the UltrPenInputPanel to allow the end user to change the InputMode. If false, not buttons are dislayed and the end user cannot change the InputMode.
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
If recognizers are not available, the UltraPenInputPanel displays 'Ink Recognition NotAvailable' in the ink area and 'Gestures N/A' in the GesturePanel (if visible).
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
If set to true, a panel is displayed in the ink area that allows the user to enter gestures with the pen to control editing of the text.
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
OnPropertyChanged will also be called.
If recognizers are not available, the UltraPenInputPanel displays 'Ink Recognition NotAvailable' in the ink area and 'Gestures N/A' in the GesturePanel (if visible).
Returns the UIElement that contains all the visible graphics of the control.
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Use this method to determine if an Appearance object has been created and contains data that needs to be serialized.
Invoke the
Invoke this method to reset the
Once this method is invoked, the
Returns a Boolean value that determines whether the
Returns True if the
Invoke the
Invoke this method to reset the
Once this method is invoked, the
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
This property is used to hold a collection of Appearance objects.
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
If set to true, buttons are displayed on the UltrPenInputPanel to allow the end user to change the InputMode. If false, not buttons are dislayed and the end user cannot change the InputMode.
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
If set to true, a panel is displayed in the ink area that allows the user to enter gestures with the pen to control editing of the text.
The Appearance property of an object is used to associate the object with an Appearance object that will determine its appearance. The Appearance object has properties that control settings such as color, borders, font, transparency, etc. For many of the objects in UltraWinToolbars, you do not set formatting properties directly. Instead, you set the properties of an Appearance object, which controls the formatting of the object it is attached to.
Note that the properties of an Appearance object can also operate in a hierarchical fashion. Certain properties can be set to a "use default" value, which indicates to the control that the property should take its setting from the object's parent. This functionality is enabled by default, so that unless you specify otherwise, child objects resemble their parents, and formatting set at higher levels of the control hierarchy is inherited by objects lower in the hierarchy.
Returns True when the Appearance object for the
Use this property to determine whether an
OnPropertyChanged will also be called.